![dying light nexus mod dying light nexus mod](https://vignette.wikia.nocookie.net/dyinglight/images/9/92/NG.png)
Games are designed to convey atmosphere, mood, emotion, and all the other things that go with setting. You keep trying to argue for some " objective reality independent of context." You are completely failing to grok that the world isn't black and white.Ĭontext determines if technique X is "better" or "worse". There is nothing wrong with using Comic Sans in context of a virtual graphic novel. That lensflare is the comic sans of the graphic world.
#Dying light nexus mod 720p
The fanboys will never be happen with anything less then 1080p, regardless of the resolution.Īt 720p artist can maybe get away with 512x512 or 1024x1024 textures, where as at 1080p they may need to have 1024x1024 or 2048x2048 textures.Įverything in graphics is all about a trade-off of time, resources, and presentation. If you're game can't do 60 fps at 1080p, then downgrading the resolution to 720p is an acceptable solution for some. Last time I checked, we were constrained by the hardware. Just like 1080p or 720 p isnt part of the artistic vision. I promise you that in the future use of CA will be ridiculed just like lensflare is.ĭon't soil your good name by using chromatic aberation. Try it yourself, make a build of the subway demo without CA. Yes I know you just want to copy that shader and get down to the business of game making but for the love god remove the CA from the shader. Yes, I know Epics subway demo looks really good in UE4.
![dying light nexus mod dying light nexus mod](https://staticdelivery.nexusmods.com/mods/793/images/thumbnails/381/381-1558225410-2104884389.jpeg)
You seem to have this bizarre idea that it enhances the realism of a shot.įaking a camera of bad quality using an expensive (in terms of performance) effect is a really damn Dumb idea.Įven in a game like Outlast where you actually look through a camera the whole time. There is not a single instance where using it is a good idea. It's the new lensflare, that hideous blue and red bleed effect on the edge of objects.ĭear gamedevs. Click here for a list of other gaming subreddits. Posts and comments, whether in jest or with malice, that contain racist, sexist, homophobic content, threats, or other forms of toxicity will be removed, regardless of popularity or relevance.įor a more detailed explanation of these rules, click here. No Kickstarter, crowdfunding, et al project "reminder" posts. No referral, affiliate, livestream, and/or survey links. This is not the place to spam your channel or stream. No screenshots of websites or Twitter.įollow the rules of promotion. No general URL shorteners (bitly, tinyurl, etc). Submit only the original source of the content. No Giveaways / Trades / Contests / Items for sale / Donation Requests Mark your spoilers and NSFW submissions, comments and links.
![dying light nexus mod dying light nexus mod](https://d1lss44hh2trtw.cloudfront.net/assets/article/2019/06/11/dying-light-2-preview_feature.jpg)
No bandwagon/raid/"pass it on" or direct reply posts. Note that we do not allow non-gaming meme templates as submissions. Submissions must be directly gaming-related, not just a "forced" connection via the title or a caption added to the content. Directly messaging individual moderators may result in a temporary ban. Only message the team via the link above. Simply message the moderators and ask us to look into it.ĭo NOT private message or use reddit chat to contact moderators about moderator actions. If your submission does not appear, do not delete it.